A Week of Playing with Code, the Object-Oriented Way
Informations
Type:
inbook
Auteurs:
Tomaiuolo, Michele and Angiani, Giulio and Ferrari, Alberto and Mordonini, Monica and Poggi, Agostin...
Pertinence:
Faible
Référence:
Doi:
10.1007/978-3-319-98872-6_8
Mots-clés:
Url:
https://link.springer.com/chapter/10.1007%2F978-3-319-98872-6_8
Date de publication:
01/2019
Résumé:
Étude de la création de jeux vidéos pour l'apprentissage de la programmation.
Abstract:
This work presents the results of some summer stages for high school students, for the first introduction to computational thinking and programming. Differently from other approaches, our experiences are characterized by: (i) a full week of lessons and exercises, for gradually developing a small but complete and original project, (ii) an objects-early methodology, (iii) the choice of a dynamic videogame as the main programming project, and (iv) the availability of few small and focused examples, as source files, for students to start building their own application. At the end, the students’ anonymous opinions about the stage, and their own projects, were collected and analyzed, for improving future similar activities.
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Références
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Citations
1 articles
Titre Type Pertinence Auteurs Date Publication Références Citations Actions
Learning to communicate computationally with Flip: A bi-modal programming language for game creation article Moyenne Howland, Kate and Good, Judith 12/2014 11 0
Mots-clés
0 mots-clés
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Auteurs
6 auteurs
Nom Nombre d'articles Actions
Monica and Poggi 1
Tomaiuolo 1
Alberto and Mordonini 1
Giulio and Ferrari 1
Agostino 1
Michele and Angiani 1