Uses of the LOGO Programming Language in Undergraduate Instruction
Informations
Type:
inproceedings
Auteurs:
Lukas, George
Pertinence:
Haute
Référence:
Doi:
10.1145/800194.805908
Mots-clés:
Url:
https://doi.org/10.1145/800194.805908
Date de publication:
12/1971
Résumé:
Présentation du langage de programmation Logo qui offre une visualisation (très simple) de l'exécution d'un programme. Discutions et démonstration de son utilisation possible dans le cadre scolaire.
Abstract:
LOGO is a programming language developed at Bolt Beranek and Newman Inc. specifically for use in teaching. It provides the student with a rich set of numerical and symbolic primitives as elements for gradually building extended, complex program structures. The building of these structures is greatly facilitated by a procedure-oriented programming heuristic and by recursive programming. Combined with these, to make LOGO easy to learn and use by students and teachers, are a syntax resulting in program forms which resemble ordinary English, and powerful tools for debugging and modifying programs. Students without special mathematical ability can use LOGO to do real work on problems previously inaccessible to them.
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The Greenfoot Programming Environment article Moyenne Kolling, Michael 12/2009 4 1
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