The Tinkertoy Graphical Programming Environment
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Type:
article
Auteurs:
Mark Edel
Pertinence:
Moyenne
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Url:
https://ieeexplore.ieee.org/document/7621
Date de publication:
12/1987
Résumé:
Abstract:
The Tinkertoy graphical interface to Lisp is described, in which programs are 'built' rather than written, out of icons and flexible interconnections. It represents a computer/user interface that can easily exceed the interaction speed of the best text-based language editors and command languages. It also provides a consistent framework for interaction across both editing and command execution. Moreover, because programs are represented graphically, structures that do not naturally conform to the text medium can be clearly described, the new kinds of information can be incorporated into programs and program elements
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7 articles
Titre Type Pertinence Auteurs Date Publication Références Citations Actions
IconicLisp: A Visual Lisp Programming inproceedings Faible Muhammed S. Al-Mulhem 12/2006 1 0
A visual programming environment for functional languages inproceedings Haute Joel K Kelso 12/2001 4 0
Towards a visual programming environment for software development article Faible Geoffrey G. Roy and Joel K Kelso and Criag Standing 12/1997 5 1
Visualizing Evaluation in Scheme article Moyenne Sho-Huan Simon Tung 12/1997 2 0
Active templates: Manipulating pointers with pictures inproceedings Haute Paul J. Lyons and Mark D. Apperley and Andrea G. Bishop and Giovanni S. Moretti 12/1993 1 0
A Visual Representation for Functional Programs inproceedings Moyenne Janet Kelso 12/1993 1 1
VisaVis-contributions to practice and theory of highly interactive visual languages article Moyenne Jorg Poswig and Klaus Teves and Guido Vrankar and Claudio Moraga 12/1991 3 2
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Mark Edel 1